commit fb924933765238808feb05fb7178402058026897 from: Alexander Barton date: Mon Oct 29 10:33:49 2012 UTC Make server reconnect time a little bit more random Add randomly up to 15 seconds to the reconnect delay for outgoing server links when the connection has been "short" and therefore the "ConnectRetry" delay is being enforced. This should make it even more unlikely that two servers deadlock each other when both are trying to connect to the other one at the same time, for example in test environments. commit - eb4f9eac0c35071838c9367f1204db0d0b98ad2e commit + fb924933765238808feb05fb7178402058026897 blob - 6a7f63393c6f7177f054b991e72a15009cf6fa1c blob + 815251297eea9da27f2db6d3cf0e7fa91433bb26 --- src/ngircd/conf.c +++ src/ngircd/conf.c @@ -481,8 +481,12 @@ Conf_UnsetServer( CONN_ID Idx ) * require the next attempt to be delayed. */ Conf_Server[i].lasttry = t - Conf_ConnectRetry + RECONNECT_DELAY; - } else - Conf_Server[i].lasttry = t; + } else { + /* "Short" connection, enforce "ConnectRetry" + * but randomize it a little bit: 15 seconds. */ + Conf_Server[i].lasttry = + t + rand() / (RAND_MAX / 15); + } } } }