commit - b90f71ca2ab1b2eea7ca992b1e51a4b39afe0728
commit + d36087139482812b6a537e88fa689cca84d4b844
blob - 7c4c8d23782cc995fc11c41baeee9041e0ae1416
blob + 33c374c318d64686e545bf00b5d8436da6b405f6
--- src/ngircd/conn.c
+++ src/ngircd/conn.c
} /* NewListener */
+/**
+ * "Main Loop": Loop until shutdown or restart is signalled.
+ * This function loops until a shutdown or restart of ngIRCd is signalled and
+ * calls io_dispatch() to check for readable and writable sockets every second.
+ * It checks for status changes on pending connections (e. g. when a hostname
+ * has been resolved), checks for "penalties" and timeouts, and handles the
+ * input buffers.
+ */
GLOBAL void
-Conn_Handler( void )
+Conn_Handler(void)
{
- /* "Main Loop.": Loop until a signal (for shutdown or restart) arrives.
- * Call io_dispatch() to check for read/writeable sockets every second
- * Wait for status change on pending connections (e.g: when the hostname has been resolved)
- * check for penalty/timeouts
- * handle input buffers
- */
int i;
unsigned int wdatalen;
struct timeval tv;
time_t t;
- bool timeout;
- while(( ! NGIRCd_SignalQuit ) && ( ! NGIRCd_SignalRestart )) {
- timeout = true;
+ while (!NGIRCd_SignalQuit && !NGIRCd_SignalRestart) {
+ t = time(NULL);
#ifdef ZEROCONF
- Rendezvous_Handler( );
+ Rendezvous_Handler();
#endif
/* Should the configuration be reloaded? */
- if (NGIRCd_SignalRehash) {
- NGIRCd_Rehash( );
- }
+ if (NGIRCd_SignalRehash)
+ NGIRCd_Rehash();
/* Check configured servers and established links */
- Check_Servers( );
- Check_Connections( );
-
- t = time( NULL );
+ Check_Servers();
+ Check_Connections();
- /* noch volle Lese-Buffer suchen */
- for( i = 0; i < Pool_Size; i++ ) {
- if(( My_Connections[i].sock > NONE ) && ( array_bytes(&My_Connections[i].rbuf) > 0 ) &&
- ( My_Connections[i].delaytime < t ))
- {
- /* Kann aus dem Buffer noch ein Befehl extrahiert werden? */
- if (Handle_Buffer( i )) timeout = false;
+ /* Look for non-empty read buffers ... */
+ for (i = 0; i < Pool_Size; i++) {
+ if ((My_Connections[i].sock > NONE)
+ && (array_bytes(&My_Connections[i].rbuf) > 0)
+ && (My_Connections[i].delaytime < t)) {
+ /* ... and try to handle the received data */
+ Handle_Buffer(i);
}
}
- /* noch volle Schreib-Puffer suchen */
- for( i = 0; i < Pool_Size; i++ ) {
- if ( My_Connections[i].sock <= NONE )
+ /* Look for non-empty write buffers ... */
+ for (i = 0; i < Pool_Size; i++) {
+ if (My_Connections[i].sock <= NONE)
continue;
wdatalen = (unsigned int)array_bytes(&My_Connections[i].wbuf);
-
#ifdef ZLIB
- if (( wdatalen > 0 ) || ( array_bytes(&My_Connections[i].zip.wbuf)> 0 ))
+ if (wdatalen > 0 ||
+ array_bytes(&My_Connections[i].zip.wbuf) > 0)
#else
- if ( wdatalen > 0 )
+ if (wdatalen > 0)
#endif
{
- /* Socket der Verbindung in Set aufnehmen */
- io_event_add( My_Connections[i].sock, IO_WANTWRITE );
+ /* Set the "WANTWRITE" flag on this socket */
+ io_event_add(My_Connections[i].sock,
+ IO_WANTWRITE);
}
}
- /* von welchen Sockets koennte gelesen werden? */
- for (i = 0; i < Pool_Size; i++ ) {
- if ( My_Connections[i].sock <= NONE )
+ /* Check from which sockets we possibly could read ... */
+ for (i = 0; i < Pool_Size; i++) {
+ if (My_Connections[i].sock <= NONE)
continue;
if (Resolve_INPROGRESS(&My_Connections[i].res_stat)) {
- /* wait for completion of Resolver Sub-Process */
- io_event_del( My_Connections[i].sock, IO_WANTREAD );
+ /* Wait for completion of resolver sub-process ... */
+ io_event_del(My_Connections[i].sock,
+ IO_WANTREAD);
continue;
}
- if ( Conn_OPTION_ISSET( &My_Connections[i], CONN_ISCONNECTING ))
- continue; /* wait for completion of connect() */
+ if (Conn_OPTION_ISSET(&My_Connections[i], CONN_ISCONNECTING))
+ /* Wait for completion of connect() ... */
+ continue;
- if( My_Connections[i].delaytime > t ) {
- /* Fuer die Verbindung ist eine "Penalty-Zeit" gesetzt */
- io_event_del( My_Connections[i].sock, IO_WANTREAD );
+ if (My_Connections[i].delaytime > t) {
+ /* There is a "penalty time" set: ignore socket! */
+ io_event_del(My_Connections[i].sock,
+ IO_WANTREAD);
continue;
}
- io_event_add( My_Connections[i].sock, IO_WANTREAD );
+ io_event_add(My_Connections[i].sock, IO_WANTREAD);
}
- /* (re-)set timeout - tv_sec/usec are undefined after io_dispatch() returns */
+ /* Set the timeout for reading from the network to 1 second,
+ * which is the granularity with witch we handle "penalty
+ * times" for example.
+ * Note: tv_sec/usec are undefined(!) after io_dispatch()
+ * returns, so we have to set it beforce each call to it! */
tv.tv_usec = 0;
- tv.tv_sec = timeout ? 1 : 0;
+ tv.tv_sec = 1;
- /* wait for activity */
- i = io_dispatch( &tv );
- if (i == -1 && errno != EINTR ) {
- Log(LOG_EMERG, "Conn_Handler(): io_dispatch(): %s!", strerror(errno));
- Log(LOG_ALERT, "%s exiting due to fatal errors!", PACKAGE_NAME);
- exit( 1 );
+ /* Wait for activity ... */
+ i = io_dispatch(&tv);
+ if (i == -1 && errno != EINTR) {
+ Log(LOG_EMERG, "Conn_Handler(): io_dispatch(): %s!",
+ strerror(errno));
+ Log(LOG_ALERT, "%s exiting due to fatal errors!",
+ PACKAGE_NAME);
+ exit(1);
}
}
- if( NGIRCd_SignalQuit ) Log( LOG_NOTICE|LOG_snotice, "Server going down NOW!" );
- else if( NGIRCd_SignalRestart ) Log( LOG_NOTICE|LOG_snotice, "Server restarting NOW!" );
+ if (NGIRCd_SignalQuit)
+ Log(LOG_NOTICE | LOG_snotice, "Server going down NOW!");
+ else if (NGIRCd_SignalRestart)
+ Log(LOG_NOTICE | LOG_snotice, "Server restarting NOW!");
} /* Conn_Handler */